The History and Legacy of Call of Duty 3, the Third Installment in the Iconic Series
Call of Duty 3: A Review of the Third Installment in the Popular Shooter Series
If you are a fan of first-person shooter games, you have probably heard of or played Call of Duty, one of the most successful and influential franchises in the genre. The series has spanned several titles, each with its own story, gameplay, and features. In this article, we will focus on Call of Duty 3, the third major installment in the series, released in 2006. We will review its main aspects, such as its single-player campaign, multiplayer mode, graphics, and sound, and give our opinion on whether it is worth playing or not.
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What is Call of Duty 3?
Call of Duty 3 is a historical first-person shooter game developed by Treyarch and published by Activision. It is the sequel to Call of Duty 2, which was released in 2005. It is also the only major installment in the series that did not release on the PC. It was available for PlayStation 3, Wii, Xbox 360, PlayStation 2, and Xbox. It was a launch title for the PlayStation 3 and Wii in North America, Europe, and Australia.
What are the main features of Call of Duty 3?
Call of Duty 3 has several features that make it stand out from its predecessors and competitors. Some of them are:
It is open-ended, giving the player multiple paths to complete objectives.
It has a realistic and immersive combat system, with features such as tossing live grenades back at the enemy, using cover to avoid fire or recover health, and aiming down the gun's iron sights for increased accuracy.
It has a diverse and dynamic single-player campaign mode, where the player can take the perspective of either an American, British, Canadian, or Polish soldier during the Battle of Normandy in World War II.
It has a robust and varied multiplayer mode, where up to 24 players can compete online or offline in different modes and maps.
It has impressive graphics and sound effects, with detailed environments, realistic animations, and atmospheric music and voice acting.
Story and setting
The single-player campaign mode of Call of Duty 3 takes place in the year 1944, during the Western Front of World War II. The player can choose to play as one of four Allied soldiers: Private Nichols from the American 29th Infantry Division; Sergeant James Doyle from the British Special Air Service; Corporal Kyle Peterson from the Canadian Army; or Corporal Bohater from the Polish 1st Armored Division. Each soldier has their own story arc and missions that are specific to their respective campaigns.
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Objectives and mechanics
The single-player campaign mode consists of 14 missions that span four major Allied operations in the Battle of Normandy: Operation Cobra, Operation Atlantic, Operation Spring, and Operation Chambois. The player has to complete a series of objectives marked by their HUD (heads-up display), such as reaching a checkpoint, eliminating enemies in a specified location, manning a tank, or marking targets for air strikes.
The gameplay mechanics are similar to those of Call of Duty 2, but with some improvements and additions. The player can carry two firearms and both fragmentation and smoke grenades. The player can also use various vehicles, such as jeeps, motorcycles, tanks, and boats. The player can also interact with objects in the environment, such as barrels, crates, doors, or radios. The player can also perform melee attacks with their weapon or a knife. The player can also toss live grenades back at the enemy or use them to blow up obstacles. The player can also use cover to avoid enemy fire or to recover health, which regenerates over time. The player can also aim down the sights of their weapon for more accuracy and zoom.
Modes and maps
The multiplayer mode of Call of Duty 3 allows up to 24 players to compete online or offline in various modes and maps. The modes include:
Deathmatch: A free-for-all mode where the player with the most kills wins.
Team Deathmatch: A team-based mode where the team with the most kills wins.
Capture the Flag: A team-based mode where the teams have to capture and return the enemy's flag to their base.
War: A team-based mode where the teams have to capture and hold five strategic points on the map.
Headquarters: A team-based mode where the teams have to capture and defend a radio that spawns randomly on the map.
Single Flag Capture the Flag: A team-based mode where the teams have to capture a single flag that spawns in the center of the map and return it to their base.
Battle: A team-based mode where the teams have to eliminate all the members of the enemy team.
The multiplayer mode features 10 maps that are based on locations from the single-player campaign, such as Eder Dam, Saint-Lô, Merville, and Poisson.
Classes and customization
The multiplayer mode also allows the player to choose from six different classes, each with their own weapons, equipment, and abilities. The classes are: